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	<link>http://www.ishani.org/web</link>
	<description>Personal Website of Harry Denholm, aka Ishani</description>
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		<title>Intel Employs Some Really Smart People</title>
		<link>http://www.ishani.org/web/2012/intel-employs-some-really-smart-people/</link>
		<comments>http://www.ishani.org/web/2012/intel-employs-some-really-smart-people/#comments</comments>
		<pubDate>Thu, 08 Mar 2012 23:53:42 +0000</pubDate>
		<dc:creator>ishani</dc:creator>
				<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://www.ishani.org/web/?p=191</guid>
		<description><![CDATA[After spending time testing my LBM sample on various compilers (and, as an aside, getting the latest Clang to compile it using ClangVSx) I thought I would give the latest Intel offering a crack &#8211; C++ Compiler XE 2011. Their tech has a reputation for superior code generation, at least on home turf. Given Visual [...]]]></description>
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		<title>Recompile If You Want To Go Faster</title>
		<link>http://www.ishani.org/web/2012/recompile-if-you-want-to-go-faster/</link>
		<comments>http://www.ishani.org/web/2012/recompile-if-you-want-to-go-faster/#comments</comments>
		<pubDate>Sun, 04 Mar 2012 02:46:17 +0000</pubDate>
		<dc:creator>ishani</dc:creator>
				<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://www.ishani.org/web/?p=180</guid>
		<description><![CDATA[Two lauded new enhancements to the Visual Studio 2011 compiler are the auto-magical optimizers &#8211; auto-vectorize and auto-parallelize. Intel C++ and GCC have had similar features available for a while, so how does 2011 stack up? Given my day-to-day version of VS has been 2008 for the last few years, I thought I could see [...]]]></description>
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		<title>You Got 3D In My IDE</title>
		<link>http://www.ishani.org/web/2012/you-got-3d-in-my-ide/</link>
		<comments>http://www.ishani.org/web/2012/you-got-3d-in-my-ide/#comments</comments>
		<pubDate>Fri, 02 Mar 2012 12:54:22 +0000</pubDate>
		<dc:creator>ishani</dc:creator>
				<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://www.ishani.org/web/?p=176</guid>
		<description><![CDATA[Author an FBX scene while you debug the rendering engine! Rather surprisingly, VS2011 now has a rudimentary 3D editor built in. Or maybe it isn&#8217;t that surprising. As you&#8217;ll discover when you try to recompile a DirectX project using VS2011, the DX SDK is now built right into Windows SDK 8.0 (which makes a lot [...]]]></description>
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		<title>An Hour With Visual Studio 2011</title>
		<link>http://www.ishani.org/web/2012/an-hour-with-visual-studio-2011/</link>
		<comments>http://www.ishani.org/web/2012/an-hour-with-visual-studio-2011/#comments</comments>
		<pubDate>Thu, 01 Mar 2012 23:48:40 +0000</pubDate>
		<dc:creator>ishani</dc:creator>
				<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://www.ishani.org/web/?p=167</guid>
		<description><![CDATA[Microsoft released the official beta of their new Visual Studio IDE today. As the one application that I tend to spend more time in than any other, I can&#8217;t resist taking a look to see what my future looks like, for better or worse. A Little Red Tomato In A Sea Of Gray I can&#8217;t [...]]]></description>
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		<title>Lessons From &#8217;11 &#8211; Mighty Micro</title>
		<link>http://www.ishani.org/web/2012/lessons-from-11-mighty-micro/</link>
		<comments>http://www.ishani.org/web/2012/lessons-from-11-mighty-micro/#comments</comments>
		<pubDate>Thu, 16 Feb 2012 22:50:55 +0000</pubDate>
		<dc:creator>ishani</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[Photography]]></category>

		<guid isPermaLink="false">http://www.ishani.org/web/?p=151</guid>
		<description><![CDATA[For 5 years I was a devoted user of Canon DSLRs. I carefully collected a set of lenses that gave me great versatility at the expense of carrying 3kg of expensive glass while out and about. I fussed over noise, precise white-balance, vibration (mirror-lockup!), sometimes caring more about the sharpness of a given shot than [...]]]></description>
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		<title>Lessons From ’11 – Hacked For Months</title>
		<link>http://www.ishani.org/web/2012/lessons-from-11-hacked-for-months/</link>
		<comments>http://www.ishani.org/web/2012/lessons-from-11-hacked-for-months/#comments</comments>
		<pubDate>Mon, 23 Jan 2012 19:40:16 +0000</pubDate>
		<dc:creator>ishani</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[Security]]></category>

		<guid isPermaLink="false">http://www.ishani.org/web/?p=154</guid>
		<description><![CDATA[Another title might be &#8220;A Website&#8217;s For Life, Not Just For Christmas&#8221;. It&#8217;s also technically a Lesson From &#8217;12, but hey, it&#8217;s still January, so near enough. I made the mistake of not regularly updating one of the applications installed on this server for a few months. Zen Photo, which runs the gallery where I [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Lessons From &#8217;11 &#8211; Proper Passwords</title>
		<link>http://www.ishani.org/web/2012/lessons-from-11-proper-passwords/</link>
		<comments>http://www.ishani.org/web/2012/lessons-from-11-proper-passwords/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 00:00:50 +0000</pubDate>
		<dc:creator>ishani</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[Security]]></category>

		<guid isPermaLink="false">http://www.ishani.org/web/?p=150</guid>
		<description><![CDATA[2011 saw an explosion of &#8216;hacktivism&#8217; and black-hat chicanery &#8211; the antics of LulzSec and AntiSec, the breaching of Sony&#8217;s PlayStation Network, HBGary and Stratfor; previously confidential data getting sprayed onto Pastebin on a weekly basis. Despite none of my precious private data being involved, all this carnage steadily convinced me it was time to [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Porting Freesynd to NaCl SDK 0.5</title>
		<link>http://www.ishani.org/web/2011/porting-freesynd-to-nacl-sdk-0-5/</link>
		<comments>http://www.ishani.org/web/2011/porting-freesynd-to-nacl-sdk-0-5/#comments</comments>
		<pubDate>Wed, 10 Aug 2011 22:30:47 +0000</pubDate>
		<dc:creator>ishani</dc:creator>
				<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://www.ishani.org/web/?p=138</guid>
		<description><![CDATA[Here&#8217;s a tiny &#8220;post-mortem&#8221; on porting Freesynd to the latest Native Client SDK. This was about a days worth of tinkering and covers one of the most troublesome issues when moving a traditional application to a locked-down browser environment &#8211; mandatorily asynchronous file access, usually involving threading hilarity. All those blocking fopen()s won&#8217;t work here, [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Syndicate In My Browser</title>
		<link>http://www.ishani.org/web/2011/syndicate-in-my-browser/</link>
		<comments>http://www.ishani.org/web/2011/syndicate-in-my-browser/#comments</comments>
		<pubDate>Mon, 08 Aug 2011 23:07:09 +0000</pubDate>
		<dc:creator>ishani</dc:creator>
				<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://www.ishani.org/web/?p=135</guid>
		<description><![CDATA[Flash, Java, HTML5, WebGL, Mono, Unity&#8230; for the game developers out there not programming in C/C++, it seems there are ever increasingly powerful ways to write-once and deploy-everywhere. I&#8217;ve been playing Project Zomboid recently &#8211; a charming 2D zombie survival RPG, written in Java and thus playable in a web browser on any reasonably capable platform. [...]]]></description>
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		<title>Crowbarring Clang/LLVM into Visual Studio</title>
		<link>http://www.ishani.org/web/2011/crowbarring-clang-into-vs/</link>
		<comments>http://www.ishani.org/web/2011/crowbarring-clang-into-vs/#comments</comments>
		<pubDate>Tue, 21 Jun 2011 15:11:57 +0000</pubDate>
		<dc:creator>ishani</dc:creator>
				<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://www.ishani.org/web/?p=109</guid>
		<description><![CDATA[A recent distraction has been Clang/LLVM, the compiler infrastructure and C/ObjC/C++ front-end that powers many of the fancy new features of Apple&#8217;s XCode 4, as well as being the first real potential successor to the almighty GCC toolchain. One of Clang&#8217;s many redeeming features (for me) is that it can be compiled effortlessly on Windows, in [...]]]></description>
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		<slash:comments>4</slash:comments>
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